ANALISIS PERMAINAN EMPAT BILANGAN
Unisda Journal of Mathematics and Computer Science (UJMC)
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ISSN |
2579-907X 2460-3333 |
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Authentication Code |
dc |
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Title Statement |
ANALISIS PERMAINAN EMPAT BILANGAN |
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Personal Name |
Melisa, Melisa Universitas Islam Darul 'Ulum Lamongan |
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Summary, etc. |
The four-number game starts from 4-tuple (a; b; c; d) of nonnegative numbers a, b, c, d. In this game, the next 4-tuple is (|a-b|; |b-c|; |c-d|; |d-a|) and similar rule of changes of the subsequent 4-tuples is imposed until the game reaches the zero 4-tuple (0, 0, 0, 0). The winner of this game is the one who chooses the initial 4-tuple leading to the longest game. In this paper analyzes the game length based on the following criteria imposed on the four numbers of the 4-tuple: nonnegative integers, nonnegative rationals and nonnegative reals. The results shows that every
four-number game with nonnegative integers or rational integers has nite length. Despite of this fact, for every positive integer m, there is an initial 4-tuple based on Tribonacci sequence that leads to four-number game with length greater than m. For the game with real integers, although the game generally has nite length, there are (innite number of) initial 4-tuples that leads to innite length games.
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Publication, Distribution, Etc. |
Mathematics Department of Mathematics and Natural Sciences Unisda Lamongan |
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Electronic Location and Access |
application/pdf http://e-jurnal.unisda.ac.id/index.php/ujmc/article/view/445 |
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Data Source Entry |
Unisda Journal of Mathematics and Computer Science (UJMC); Vol 2 No 1 (2016): Unisda Journal of Mathematics and Computer Science |
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Language Note |
eng |
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Terms Governing Use and Reproduction Note |
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