Record Details

APLIKASI GAME PETUALANGAN SI KANCIL BERBASIS ANDROID

Joutica

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Field Value
 
Title APLIKASI GAME PETUALANGAN SI KANCIL BERBASIS ANDROID
 
Creator masfufah, Erin
Rohman, M Ghofar
Susiolo, Purnomo Hadi
 
Subject Sistem Informasi, Rekayasa Perangkat Lunak
Adventure Game, Kancil, Construct 2, Android
Android
 
Description Games are actually very important for the development of the human brain because a human will start thinking when faced with a problem. While in a game, the user is faced with various problems and required to solve them so that the user can finish or even win the game being played. The purpose of this research is to make adventure genred game with educational content and change the paradigm of the most users about the character of Kancil who is famous by stealing cucumbers because in this game Kancil is portrait trying to collect coins and find golden cucumbersby passing various obstacles on his way. This game is made using Construct 2 application and presented with visual media images completed with good sound to make this game more interesting. This game is as a medium of entertainment. This game is presented in the form of 2d game with .apkformat in Android based system. This game is made and given to the users for its usability testing by using questionnaire. This game is very feasible to use in accordance with the final percentage of 91,1%.
 
Publisher Universitas Islam Lamongan
 
Contributor
 
Date 2017-11-13
 
Type info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion

 
Format application/pdf
 
Identifier https://jurnalteknik.unisla.ac.id/index.php/informatika/article/view/65
10.30736/jti.v2i2.65
 
Source Jouticla; Vol 2, No 2 (2017)
Joutica; Vol 2, No 2 (2017)
2621-511X
2503-071X
10.30736/jti.v2i2
 
Language ind
 
Relation https://jurnalteknik.unisla.ac.id/index.php/informatika/article/view/65/30
 
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