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QUO VADIS PENGEMBANGAN REKAYASA PERANGKAT LUNAK

G-Tech: Jurnal Teknologi Terapan

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Title QUO VADIS PENGEMBANGAN REKAYASA PERANGKAT LUNAK
 
Creator Amrozi, Yusuf
Wardani, Syafrina Dyah Kusuma
Ramadhan, Rikza
 
Subject Perangkat Lunak
Pengembangan
Smartphone
Internet of Things.
 
Description Fenomena yang terjadi saat ini merintisnya perangkat mobile khusunya smartphone dikalangan masyarakat, sebab banyaknya pengguna yang mengakses internet lewat smartphone, sehingga terjadi pengembangan aplikasi mobile berbasis smartphone. Saat ini juga maraknya virus covid-19, banyak pengembangan perangkat lunak untuk melawan covid-19. Pengembangan perangkat lunak terdapat empat tahapan dengan prosedur SDLC: planning, analysis, design, and implementation. Untuk mengembangkan perangkat lunak, ada beberapa metode: Siklus Klasik (Model Air Terjun), Prototyping, Model Spiral, 4th Generation Technique, Gabungan beberapa Metode. Teknik pengembangan perangkat lunak mobile terbentuk dari: mobile application development lifecycle model (MADLC) dan mobile development (Mobile-D), wireless development. Tak hanya itu sebagian teknologi dapat menjanjikan dunia perangkat lunak ialah kecerdasan buatan, Internet of Things (IoT), realitas virtual, dan augmented reality. Diharapkan kita jadi tau tren dari pengembangan perangkat lunak beserta metode yang digunakan dalam pengembangan perangkat lunak.
The phenomenon that is happening right now is the pioneering of mobile devices especially smartphones among the people, because there are many users accessing the internet through smartphones, so there is the development of smartphone-based mobile applications. At present the covid-19 virus is rife, there is a lot of software development to fight covid-19. SDLC: planning, analysis, design and implementation. To develop software, there are several methods: Classical Cycle (Waterfall Model), Prototyping, Spiral Model, 4th Generation Technique, Combined several Methods. The formation of mobile software development techniques from: development of mobile application life cycle models (MADLC) and mobile development (Mobile-D), wireless development. Not only that most of the technology that can promise the world of software that is equipped with artificial intelligence, the Internet of Things (IoT), virtual reality, and augmented reality. It is hoped that we will know the trends of software development. The method used in software development.
 
Publisher Universitas Islam Raden Rahmat Malang
 
Date 2020-08-26
 
Type info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Artikel Peer-review
 
Format application/pdf
 
Identifier https://ejournal.uniramalang.ac.id/index.php/g-tech/article/view/427
10.33379/gtech.v3i2.427
 
Source G-Tech: Jurnal Teknologi Terapan; Vol. 3 No. 2 (2020): G-Tech April 2020; 237-244
G-Tech: Jurnal Teknologi Terapan; Vol 3 No 2 (2020): G-Tech April 2020; 237-244
2623-064X
2580-8737
10.33379/gtech.v3i2
 
Language ind
 
Relation https://ejournal.uniramalang.ac.id/index.php/g-tech/article/view/427/352
 
Rights Hak Cipta (c) 2020 Rikza Ramadhan, Syafrina Dyah Kusuma Wardani, Yusuf Amrozi
https://creativecommons.org/licenses/by/4.0