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STUDENTS’ PERCEPTION OF USING KAHOOT! IN WRITING COURSE

Jurnal Penelitian, Pendidikan, dan Pembelajaran

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Title STUDENTS’ PERCEPTION OF USING KAHOOT! IN WRITING COURSE
 
Creator Nofariansah, Athoriq
 
Description The use of game-based learning in language education can be an innovation in learning especially in the writing course. One of the most used game-based learning is Kahoot!. Kahoot! is gradually used by the Writing I and Writing II lecturer in the English department of the Universitas Islam Malang to support learning. This study used qualitative method with the interview as the data collection technique. The researcher investigated the benefits and obstacles perceived by the students when they used Kahoot!. The findings revealed several points, those are Kahoot! has been frequently used by the writing course lecturer, the purposes of using Kahoot!, the positive impacts of Kahoot! on the students, the benefits that students get after using Kahoot!, the obstacles that students faced when they used Kahoot!, and students’ suggestions for effective use of Kahoot!. From this research, it still needs improvements from several aspects. It is suggested for further researcher to study more deeply the use of Kahoot! in the specific writing course materials.
 
Publisher Jurnal Penelitian, Pendidikan, dan Pembelajaran
 
Contributor
 
Date 2021-07-26
 
Type info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Peer-reviewed Article
 
Format application/pdf
 
Identifier http://riset.unisma.ac.id/index.php/jp3/article/view/12217
 
Source Jurnal Penelitian, Pendidikan, dan Pembelajaran; Vol 16, No 20 (2021): Jurnal Penelitian, Pendidikan, dan Pembelajaran
2337-6384
 
Language eng
 
Relation http://riset.unisma.ac.id/index.php/jp3/article/view/12217/9489
 
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